Added dog companion, and building frameworks for future level expansion (v0.13)


- There is now a dog in the game that you can befriend and bring with you on your journey. Keep it fed and healthy or it will cease to be your companion! Pictured above.
- Added a lighter to the game to help light your way. Also pictured above.
- Changed many dialogue lines and fixed a few bugs
I've set up a rudimentary system for loading playable spaces and unloading spaces that the player is leaving. I plan on adding several zones that will be required to travel through to finish the primary quest of the game (returning the human home.) The second zone is currently accessible, however it is in a very early state and there is no content in it to complete. The characters you befriend should follow you through different zones, but there is some wonkiness that I'm looking into the cause of.
That's all for this update. Try the update and befriend a dog! If you have any feedback, please do not hesitate to give it in a comment, message, or thread.
Files
Get Through the Ashes
Through the Ashes
Stalked by a relentless beast, the only option is to flee while you fend off the dangers of the wasteland.
Status | In development |
Author | Wicked Lizard Wizard |
Genre | Action, Adventure |
Tags | 3D, First-Person, Horror, Post-apocalyptic, Singleplayer, Survival Horror |
More posts
- Game update 0.17.0+48 days ago
- Two new monsters, new inventory mechanics, and game renamed! (V0.16)Mar 28, 2025
- New monster, item throwing, and expanded intro sequence (V0.15)Mar 18, 2025
- Expansion to NPC systems and player stats (v0.11)Feb 20, 2025
- Last minute jam bugfixes (v0.9)Feb 14, 2025
- User friendliness and a new hazard (v0.6)Feb 12, 2025
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