Two new monsters, new inventory mechanics, and game renamed! (V0.16)


Pet Game is no more! The game's new name is Through the Ashes. I feel it represents the tone and setting more than the previous working title, which I feel the project has outgrown somewhat as it has evolved.
Two new creatures have been added to the wastes. One of them is significantly cuter than the other, but don't take it for weakness! They'll both feast on your bones given the chance.
A primitive version of an inventory system has been implemented. There are 10 slots you can place items in, you place an item in it by grabbing it in your hands and pressing the number corresponding to the slot. If there is already an item in the slot then it swaps the grabbed item with the slotted one.
The layout of the start area has changed greatly. The start is now an expanded tutorial zone with a small outdoor section and two buildings.
That's all for this update. Try it for yourself for free! if you have any feedback please submit it as a comment, message, or thread. All feedback helps.
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Get Through the Ashes
Through the Ashes
A strange creature roams a dead land on a quest for survival, until it meets another being of a kind it's never seen.
Status | Prototype |
Author | Wicked Lizard Wizard |
Genre | Survival, Adventure, Role Playing, Simulation |
Tags | 3D, First-Person, Horror, Management, Post-apocalyptic, Singleplayer, Virtual Pet |
More posts
- New monster, item throwing, and expanded intro sequence (V0.15)48 days ago
- Added dog companion, and building frameworks for future level expansion (v0.13)65 days ago
- Expansion to NPC systems and player stats (v0.11)74 days ago
- Last minute jam bugfixes (v0.9)80 days ago
- User friendliness and a new hazard (v0.6)82 days ago
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